Teaching with augmented and virtual reality
The big question
How can augmented and virtual reality be used in education?
Goals and objectives
Piloting the idea
We tried three different VR headsets for phones: Atlasonix, VR Shinecon, and VR Wear.
The following schools are contributors to this pilot:
Participants were surveyed for their reactions and experiences. A Qualtrics survey was distributed to all participants.
Recommendations and observations
To be supplied...
Tell us your story
- Do you have experience with augmented or virtual reality in the classroom?
- Did something in this article help you make a decision about your curriculum or cause you to try something new?
- Do you have questions about this project or the results?
Please share any experience, reactions, or questions with us so we can add to the content of this article and make it more relevant for the next person. Email your input to firstname.lastname@example.org and we will add it to this article. Thanks.
Want more information on the McLAB or have an idea you would like to pursue? Contact Norb Thomes at (507) 457-5043 or email@example.com.
Overview of the McLAB
Related wiki topics